====== Yeeees ! We have a Plan ! ====== {{ :wiki:kdlnpokrskv87xwh-uncle-sam.png?direct&400 |}} In order to offer a card with a high standard of quality and within a reasonable timeframe, I've decided not to include certain things/features. These are planned for future updates. * Adding some points of interest for spawn point in north ans south * Adding more décoration along road * Adding US wrecks car to create some jams to reinforce the evacuation aspect * Adding some point of interest in forests * Adding some things to add more context/lore * Rework vanilla building to have a more US Style (Retexturing only) * Switch some too much russian/soviet style gears to similar more US * Adding some isolated houses accross the map * Adding one typical US Motel/Hotel (3D Model) * Adding one enterable Fast-Food building for OFC/Burger Queen (3D Model) * Improvements of T1 villages (Bedford, Auberry...) without any big change in term of structure * Rework of Willisburg Quarry * Rework of Medieval Hill * Add more possibilities on Sawmill Spawn point * Add more... ===== 1.1 ===== Goal : Rebalancing of North (Sawmill) and South spawns {{:wiki:gc_update_1.1.jpg?direct&400|}} * Adding two new villages west of Sawmill called Chester Hill and Rosebud * Adding two new villages near south spawn called Fairview and Minerton * Adding isolated houses, farms, barns along north and south Tier 1 roads (Red lines) * Medieval Hill rework to a village with a simple ruin of dungeon * Rework of all player spawns * Lakes/Ponds improvements ===== 1.2 ===== Goal : Structural improvement of Tier 2 {{:wiki:gc_update_1.2.jpg?direct&400|}} * Adding two new villages on north called Jasper and Ewington * Adding three new villages on south called Radcliff, Oreton and Bidwell * Adding isolated houses, farms, barns along north and south Tier 2 roads (Blue lines) ===== 1.3 ===== Goal : Roads Immersion * Adding multiples US stylised wrecks cars and trucks (with loot points) * Adding traffic jams on main roads (interstates) ===== 1.4 ===== Goal : Streams and forest * Adding decorations for Harrison's Creek * Adding fresh water streams (Cholera free) on forests * Adding some contextual decoration in forest for more immersion ===== 1.5 ===== Goal : Lore & Background * Content is a secret :) **Map Source** : https://www.shacknews.com/article/144378/green-county-map-dayz