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wiki:update_plan [2025/05/23 13:19] hellmaker2awiki:update_plan [2025/06/24 19:07] (current) hellmaker2a
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 In order to offer a card with a high standard of quality and within a reasonable timeframe, I've decided not to include certain things/features. These are planned for future updates. In order to offer a card with a high standard of quality and within a reasonable timeframe, I've decided not to include certain things/features. These are planned for future updates.
  
 +  * Adding some points of interest for spawn point in north ans south
   * Adding more décoration along road   * Adding more décoration along road
   * Adding US wrecks car to create some jams to reinforce the evacuation aspect   * Adding US wrecks car to create some jams to reinforce the evacuation aspect
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   * Add more possibilities on Sawmill Spawn point   * Add more possibilities on Sawmill Spawn point
   * Add more...   * Add more...
 +
 +===== 1.1 =====
 +Goal : Rebalancing of North (Sawmill) and South spawns
 +
 +{{:wiki:gc_update_1.1.jpg?direct&400|}}
 +
 +  * Adding two new villages west of Sawmill called Chester Hill and Rosebud
 +  * Adding two new villages near south spawn called Fairview and Minerton
 +  * Adding isolated houses, farms, barns along north and south Tier 1 roads (Red lines)
 +  * Medieval Hill rework to a village with a simple ruin of dungeon
 +  * Rework of all player spawns
 +  * Lakes/Ponds improvements
 +
 +===== 1.2 =====
 +Goal : Structural improvement of Tier 2
 +
 +{{:wiki:gc_update_1.2.jpg?direct&400|}}
 +
 +  * Adding two new villages on north called Jasper and Ewington
 +  * Adding three new villages on south called Radcliff, Oreton and Bidwell
 +  * Adding isolated houses, farms, barns along north and south Tier 2 roads (Blue lines)
 +
 +===== 1.3 =====
 +Goal : Roads Immersion
 +
 +  * Adding multiples US stylised wrecks cars and trucks (with loot points)
 +  * Adding traffic jams on main roads (interstates)
 +
 +===== 1.4 =====
 +Goal : Streams and forest
 +
 +  * Adding decorations for Harrison's Creek
 +  * Adding fresh water streams (Cholera free) on forests
 +  * Adding some contextual decoration in forest for more immersion
 +
 +===== 1.5 =====
 +Goal : Lore & Background
 +  * Content is a secret :)
 +
 +**Map Source** : https://www.shacknews.com/article/144378/green-county-map-dayz
 +
wiki/update_plan.1747999185.txt.gz · Last modified: by hellmaker2a