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wiki:update_plan [2025/05/21 14:40] – created hellmaker2awiki:update_plan [2025/06/24 19:07] (current) hellmaker2a
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 ====== Yeeees ! We have a Plan ! ====== ====== Yeeees ! We have a Plan ! ======
-{{ :wiki:kdlnpokrskv87xwh-uncle-sam.png?direct&600 |}}+{{ :wiki:kdlnpokrskv87xwh-uncle-sam.png?direct&400 |}}
  
-We will post our plans soon :)+In order to offer a card with a high standard of quality and within a reasonable timeframe, I've decided not to include certain things/features. These are planned for future updates. 
 + 
 +  * Adding some points of interest for spawn point in north ans south 
 +  * Adding more décoration along road 
 +  * Adding US wrecks car to create some jams to reinforce the evacuation aspect 
 +  * Adding some point of interest in forests 
 +  * Adding some things to add more context/lore 
 +  * Rework vanilla building to have a more US Style (Retexturing only) 
 +  * Switch some too much russian/soviet style gears to similar more US 
 +  * Adding some isolated houses accross the map 
 +  * Adding one typical US Motel/Hotel (3D Model) 
 +  * Adding one enterable Fast-Food building for OFC/Burger Queen (3D Model) 
 +  * Improvements of T1 villages (Bedford, Auberry...) without any big change in term of structure 
 +  * Rework of Willisburg Quarry 
 +  * Rework of Medieval Hill 
 +  * Add more possibilities on Sawmill Spawn point 
 +  * Add more... 
 + 
 +===== 1.1 ===== 
 +Goal Rebalancing of North (Sawmilland South spawns 
 + 
 +{{:wiki:gc_update_1.1.jpg?direct&400|}} 
 + 
 +  * Adding two new villages west of Sawmill called Chester Hill and Rosebud 
 +  * Adding two new villages near south spawn called Fairview and Minerton 
 +  * Adding isolated houses, farms, barns along north and south Tier 1 roads (Red lines) 
 +  * Medieval Hill rework to a village with a simple ruin of dungeon 
 +  * Rework of all player spawns 
 +  * Lakes/Ponds improvements 
 + 
 +===== 1.2 ===== 
 +Goal : Structural improvement of Tier 2 
 + 
 +{{:wiki:gc_update_1.2.jpg?direct&400|}} 
 + 
 +  * Adding two new villages on north called Jasper and Ewington 
 +  * Adding three new villages on south called Radcliff, Oreton and Bidwell 
 +  * Adding isolated houses, farms, barns along north and south Tier 2 roads (Blue lines) 
 + 
 +===== 1.3 ===== 
 +Goal : Roads Immersion 
 + 
 +  * Adding multiples US stylised wrecks cars and trucks (with loot points) 
 +  * Adding traffic jams on main roads (interstates) 
 + 
 +===== 1.4 ===== 
 +Goal : Streams and forest 
 + 
 +  * Adding decorations for Harrison's Creek 
 +  * Adding fresh water streams (Cholera free) on forests 
 +  * Adding some contextual decoration in forest for more immersion 
 + 
 +===== 1.5 ===== 
 +Goal : Lore & Background 
 +  * Content is a secret :) 
 + 
 +**Map Source** : https://www.shacknews.com/article/144378/green-county-map-dayz
  
wiki/update_plan.1747831224.txt.gz · Last modified: by hellmaker2a