wiki:update_plan
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wiki:update_plan [2025/05/21 14:40] – created hellmaker2a | wiki:update_plan [2025/06/24 19:07] (current) – hellmaker2a | ||
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====== Yeeees ! We have a Plan ! ====== | ====== Yeeees ! We have a Plan ! ====== | ||
- | {{ : | + | {{ : |
- | We will post our plans soon :) | + | In order to offer a card with a high standard of quality and within a reasonable timeframe, I've decided not to include certain things/ |
+ | |||
+ | * Adding some points of interest for spawn point in north ans south | ||
+ | * Adding more décoration along road | ||
+ | * Adding US wrecks car to create some jams to reinforce the evacuation aspect | ||
+ | * Adding some point of interest in forests | ||
+ | * Adding some things to add more context/ | ||
+ | * Rework vanilla building to have a more US Style (Retexturing only) | ||
+ | * Switch some too much russian/ | ||
+ | * Adding some isolated houses accross the map | ||
+ | * Adding one typical US Motel/Hotel (3D Model) | ||
+ | * Adding one enterable Fast-Food building for OFC/Burger Queen (3D Model) | ||
+ | * Improvements of T1 villages (Bedford, Auberry...) without any big change in term of structure | ||
+ | * Rework of Willisburg Quarry | ||
+ | * Rework of Medieval Hill | ||
+ | * Add more possibilities on Sawmill Spawn point | ||
+ | * Add more... | ||
+ | |||
+ | ===== 1.1 ===== | ||
+ | Goal : Rebalancing of North (Sawmill) and South spawns | ||
+ | |||
+ | {{: | ||
+ | |||
+ | * Adding two new villages west of Sawmill called Chester Hill and Rosebud | ||
+ | * Adding two new villages near south spawn called Fairview and Minerton | ||
+ | * Adding isolated houses, farms, barns along north and south Tier 1 roads (Red lines) | ||
+ | * Medieval Hill rework to a village with a simple ruin of dungeon | ||
+ | * Rework of all player spawns | ||
+ | * Lakes/Ponds improvements | ||
+ | |||
+ | ===== 1.2 ===== | ||
+ | Goal : Structural improvement of Tier 2 | ||
+ | |||
+ | {{: | ||
+ | |||
+ | * Adding two new villages on north called Jasper and Ewington | ||
+ | * Adding three new villages on south called Radcliff, Oreton and Bidwell | ||
+ | * Adding isolated houses, farms, barns along north and south Tier 2 roads (Blue lines) | ||
+ | |||
+ | ===== 1.3 ===== | ||
+ | Goal : Roads Immersion | ||
+ | |||
+ | * Adding multiples US stylised wrecks cars and trucks (with loot points) | ||
+ | * Adding traffic jams on main roads (interstates) | ||
+ | |||
+ | ===== 1.4 ===== | ||
+ | Goal : Streams and forest | ||
+ | |||
+ | * Adding decorations for Harrison' | ||
+ | * Adding fresh water streams (Cholera free) on forests | ||
+ | * Adding some contextual decoration in forest for more immersion | ||
+ | |||
+ | ===== 1.5 ===== | ||
+ | Goal : Lore & Background | ||
+ | * Content is a secret :) | ||
+ | |||
+ | **Map Source** : https:// | ||
wiki/update_plan.1747831224.txt.gz · Last modified: by hellmaker2a